Developer Blog

Kinjo

Umineko Screenshot Generator

Hello again! Spring break is upon me now so I'll be able to get some things done.

Speaking of which, I've programmed an Umineko Screenshot Generator in ONscripter. You will need Umineko EP8 to use it. Simply drop it in the Umineko8 folder, just like any other Umineko patch.

You may download it here.

If there are any bugs I failed to fix, please let me know! I hope it's useful to some of you!

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Kinjo

Unity

Hello! It's been almost a month, so let's update!

Maybe I spoke too soon. Witch Doctor Kaneko is still in the planning stages, so there isn't much I can reveal about it yet. And I'd rather reveal things down the road when I know they're going to happen, rather than get up false hopes and have to backtrack later on. So believe me, I'll reveal more details when the moment is right. It's just not now.

That said, there's one very important thing which I can mention. Witch Doctor K ...

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Kinjo

Our Next Game

Alright, I think it's about time for another update. There are a number of things I want to discuss this time, so let's get right to it!

So, to follow up the previous post: Detective Butler EP2 hasn't made any progress. I want to make it official that Detective Butler EP2 will be on hold until further notice.

Firstly, I honestly don't feel like I have the necessary experience to make the game the way it should be made. From both a mystery-crafting and writing perspective, I'm ...

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Kinjo

New Year, New Games

So my winter break has come to an end. Where does Goldbar Games stand? Well, let's take a look!

Detective Butler EP2 is still in planning stages. A rather insignificant portion of writing is finished, but most of the plot is still being worked on. I feel very good about it though. Our team frequently discusses the plot as both a story and as a mystery, constantly refining our vision of the game. At this rate, the second episode is going to be longer and better than the first one. The ...

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Kinjo

On the Night of Kinjo's Redemption

Happy New Year's Eve! Just in time for Winter Comiket, as usual, I've got a new game for download: On the Night of Kinjo's Redemption. It's a Higanbana no Saku Yoru ni fangame, probably the first (and last) of its kind.

The sequel to the fangame Repercussion of the Golden Witch, this story takes place in the world of Higanbana. Ozaki, a newly recruited science teacher at Spider Lily High School, becomes involved in a series of supernatural murders. Is the culprit a human or a youkai? ...

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Kinjo

The Game Plan

I've been meaning to make this post ever since it turned December. But now I know exactly what I want to say.

Quite a bit has happened since the last update. Starting off with a pleasant surprise, we now have a musician on the team, Solo Acapello. He expressed great interest in joining the team, and he enjoys mystery novels just as much as we do, so there's no doubt his music will improve Detective Butler.

Speaking of that, we've made a lot of progress there in general. I've ...

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Kinjo

Not Much to Say

Haven't posted anything in a while. Trying not to make useless posts, so I guess that's why. Been occupied with real life, but aside from that, I've done a lot of thinking on the side for future game ideas.

I believe I've got a good one, a puzzle/RPG hybrid of sorts. I won't be going into any detail on it just yet (I still need to work out a lot of mechanics), but Detective Butler and any other VN ideas of mine will be taking a backseat to it for quite a while. I want to branch out in ...

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Kinjo

Responding to Player Feedback

So it's time for a decent blog post. I feel like I've had some time to think over a lot of topics, and the first I'd like to discuss is the idea of player feedback. Specifically, how should a developer respond?

Naturally, I was tasked with answering that question during the past two months. Initially I was ecstatic to begin talking about my new release, as I'm sure any developer would be. There are certainly some people who think that game makers who "keep in touch" with their audienc ...

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