
DB2 - Gameplay Design
So, it has been a while since the last Detective Butler update, and I've made a lot of significant progress over the past few months. I figure I should go into a little detail explaining a few new features of the game.
Firstly, in terms of choices: there will be none. Like its predecessor, the game will be considered a "kinetic" visual novel. The reasoning for this is as described in our July update about serial games -- we can't allow you to make decisions that will permanently steer ...